Monday, December 18, 2006

Screen Update: Gearz

Screen Update by Hamster4Sale | 12/18/2006 | 10:13:37 AM PST

Gearz screens here!

Wednesday, December 13, 2006

Astariel

 

Can you reach Astariel? Blast into fun with this cool retro arcade game that requires quick decisions and even faster reflexes! Shoot your way through hordes of colorful and frenetic alien attack waves, 150 in all, in a battle to reach your home world, Astariel. There are 40 fantastic power-up crates to collect and 5 gorgeous planets to visit! Play alone in your quest for world high score glory or have a two player MouseParty battle that you'll never forget! [Download Free Trial] [Buy Astariel Now]…

Links for 'Astariel'

Source: Astariel
Originally published on Wed, 27 Sep 2006 00:50:37 GMT by rss_feedback@lockergnome.com (Lockergnome)

Counter-Strike gets ads

Counter-Strike gets ads
from Game Addicts by Edwin
Don’t you just love capitalism and the commercialization of nearly everything good and noble? Most websites that started off with no sponsors have since bowed to the gods of advertising, selling pixels of their soul for the very ingredient that makes the world go round. Counter-Strike, a Half-Life mod that took the world by storm more than half a decade ago (has it been THAT long already? Gosh!), will come with in-game advertising in version 1.6. According to Valve and IGA, both companies issued a joint-statement that they will be sitting down at the table to discuss mutually beneficial opportunities (read: moolah in their pockets) in the near future.

One of the main reasons why in-game advertising is being added into Counter-Strike 1.6 would be the ready pool of audience that have reached an incredibly large size. I guess being the largest online action game in the world does have some advantages, but the fact that these advertisements are not optional will certainly detract from gameplay as in-game settings will no longer be considered to be realistic enough. Who would want to go hunt for terrorists when you have a large Coca-Cola ad staring at your face?
Will such a move pull more players into the Counter-Strike world, or will it turn people away from it? The very word advertisement strikes a taste of disgust with most computer users as it reminds them of nasty pop-ups and spam. I personally don’t think in-game advertising would work well since seasoned users are already numb to the amount of ads they are bombarded with each day. Hopefully Blizzard’s World of Warcraft will not undergo the same treatment sometime in the future.
Source: CS Nation

Monday, December 11, 2006

Doom celebrates 13th birthday

Doom celebrates 13th birthday
The Register Mon, 11 Dec 2006 6:08 AM PST
The definitive first-person shooter? Forgotten Tech Doom, the game that defined the first-person shoot-'em-up category, turned 13 yesterday - an appropriate anniversary to mark the debut of the SCI-FI and horror-themed title. The game was made available to the public, via an FTP site, on 10 December 1993.…
 

Saturday, December 09, 2006

CS Getting In-game Ads - Valve Sells Out

CS Getting In-game Ads - Valve Sells Out
December 9th, 2006 by Armin Siljkovic

It had to come at some point. In-game advertising in one of the oldest online shooters out there, Counter-Strike 1.6. Valve’s Doug Lombardi confirmed that in-game advertising, served by IGA, will appear in CS 1.6, and in CS:Source later on. He spoke to CS-nation about the ads, where he said,
“There will be some ads posted on walls in the game world, an ad on the scoreboard screen, and one in the letterboxed area of Spectator mode. Counter-Strike levels aren’t going to turn into Times Square or a Nextel Cup racecar. We have control over what ads show up in Counter-Strike and how they are presented.”
Counter-Strike is rapidly losing ground to more modern shooters like Battlefield 2, and this appears to be the worst Valve could do to the existing CS community.
Of course Valve defends it by claiming this decision was made together with the community, but that’s pure BS. No CS player would like to see in-game ads appearing all over the place. And let’s face it, just like any other game company these days, Valve follows the money. The little time I have for CS these days will certainly get lost to another game.
Via CS-nation

Friday, November 24, 2006

Command & Conquer 3 - Tiberium Wars News

Command & Conquer(TM) 3 Tiberium Wars(TM)
http://fun.ea.com/cgi-bin24/DM/y/ebNo0H1mJ70CB06Mm0GW

3RD FACTION REVEALED ON DEC 19TH!
The mysterious third faction in C&C 3 will be revealed in the January issue of Games for Windows: The Official Magazine on sale December 19th! The in-depth cover story will also include the first hands-on impressions for the game, so make sure to check it out!

BRINGING C&C TO LIFE
WITH CINEMATIC DIRECTOR RICHARD TAYLOR
Learn more about the process of making the live action sequences in C&C 3 in this exclusive interview with cinematic director Richard Taylor!
http://fun.ea.com/cgi-bin24/DM/y/ebNo0H1mJ70CB0BGND0GF

Wednesday, November 22, 2006

Gear up for Medieval Massacre!

Face the evil forces of your enemies in our 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000 Dark Messiah Might and Magic™ (PC) tournament! Summon your magic powers, sharpen your mighty swords, and prepare for intense melee and action.

Only 8 teams can compete, so sign up early!


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Going Medieval

Going Medieval
By Tobold

I was in the USA, in an EB Games store, on the day Medieval II Total War came out. But some bloke at the warehouse had forgotten to load the box on the truck, and so I didn't get the game there. And I didn't get another opportunity to ...

EverQuest II: Echoes of Faydwer Review (PC)

You'll have a fae old time.

Diver: Deep Water Adventures to be showcased by the Biart Company at Game Connection in Lyons, France.

Diver: Deep Water Adventures to be showcased by the Biart Company at Game Connection in Lyons, France. http://www.diver3d.com/ Date: November 22, 2006 For Immediate Release The Biart Company announced that during the Game Connection Event in Lyons, France, December 5-7, they will showcase their ultra-realistic diving simulator, "Diver: Deep Water Adventures." Biart will present the final release version of "Diver" for the PC and XBOX. CEO, Konstantin Popov, and CTO Ilya Stepanov, will be available to demonstrate the game at the Biart Company's exhibition stand for "Diver: Deep Water Adventures." Biart announced the completion of "Diver: Deep Water Adventures" in August of 2006. Diver: Deep Water Adventures is the unique combination of a diving simulation and an exciting arcade game. The development team, are real divers and they paid special attention to the authenticity of the diving aspect of the game. "Diver: Deep Water Adventures" features real diving equipment from leading world manufacturers like SCUBAPRO, Tigullio, Uwatec, Sea & Sea, Camaro, and Waterproof. Several of the game's missions are based on actual diving sites from around the world. For example, players will have the opportunity to go wreck-diving down to the "Thistlegorm" ship, which was sunk in the Red Sea during World War II. "Diver: Deep Water Adventures" successfully combines two game genres in one excellent underwater adventure. It is an authentic diving simulator that will satisfy real divers and novices alike, and a full-fledged arcade game that will appeal to everyone. The game's creators are sure that "Diver: Deep Water Adventures" will be enjoyable for divers and also for the mass market. "Diver: Diver: Deep Water Adventures" for the PC has gone gold and is available now in France and Germany. Key features of "Diver: DWA": - Detailed and rich diving simulator - Two game modes: arcade and simulator - Full training system and video courses - Possibility to explore real sunken ships - More than ten real diving sites - Real equipment from leading equipment companies - Ability to find treasures and lift them to the surface - Giant sea predator hunting - Underwater photography - Actual Time changes with both day and night dives